Last Updated or created 2026-03-27
I found some of my old BBC Acorn basic programs a while ago.
And doing some research into 3D projections I ran some on a emulator.
Cleaned-up code for brandy basic
MODE 1 VDU 5 DIM X(7), Y(7), Z(7) DIM SX(7), SY(7) DATA -1,-1,-1, 1,-1,-1, 1,1,-1, -1,1,-1 DATA -1,-1,1, 1,-1,1, 1,1,1, -1,1,1 FOR I=0 TO 7 READ X(I), Y(I), Z(I) NEXT DIM E(11,1) DATA 0,1, 1,2, 2,3, 3,0 DATA 4,5, 5,6, 6,7, 7,4 DATA 0,4, 1,5, 2,6, 3,7 FOR I=0 TO 11 READ E(I,0), E(I,1) NEXT angleX=0 angleY=0 REPEAT CLS camera=5 scale=600 FOR I=0 TO 7 y1 = Y(I)*COS(angleX) - Z(I)*SIN(angleX) z1 = Y(I)*SIN(angleX) + Z(I)*COS(angleX) x2 = X(I)*COS(angleY) + z1*SIN(angleY) z2 = -X(I)*SIN(angleY) + z1*COS(angleY) zc = z2 + camera IF zc=0 zc=0.01 SX(I) = 640 + (x2 * scale) / zc SY(I) = 512 - (y1 * scale) / zc NEXT FOR I=0 TO 11 MOVE SX(E(I,0)), SY(E(I,0)) DRAW SX(E(I,1)), SY(E(I,1)) NEXT angleX = angleX + 0.03 angleY = angleY + 0.02 WAIT 2 UNTIL FALSE
Some old notes
