I was about 16 when i first read about Oak Island, it was the first book posted below (it’s from 1979 and i still got it, it already was a few years old before i got it.). It was mysterious and about a place that still existed and i never forgot about it in all those years.
I even wanted to build a model to understand how it could have worked, with the drain system and the ‘boobystraps’.
In 2014 a series started on History Canada about trying to solve this mystery. I still watch it whenever a new episode is posted.
A few years back i’ve been playing with Unity and Unreal. I’m really a beginner, but it would be nice if some community effort was made to get a Oak Island in a game engine where you can explore some of the things they found.
Inkscape and some measurements. Use some control points to check for deviation. Choosing bigger distances gives greater accuracy! Add radius of trees to your measurements
Inkscape gives you length and angle degrees. Check your measurements : https://www.calculator.net/triangle-calculator.html
oscilloscopepower supply (oldie)Rd6006 power supplyvoltage/amp/power thingy i made last yearFunction generatorMy old and trusty multimeterds212 mini scopeOld but thrustful vellemanMini TS100 soldering ironMonitor with all kinds of inputs, for example RF (tv) useful for old 8bit computersComponent testerSomewhere there has to be my 8bit Saleae Logic Analyzer
Dat wordt niets met Bert Visscher (read, see other post)
Ultimate Cigar Book
Oak Island
But most of the times manuals/howto books about beer, fermenting, computers .. reference guides.
We used to have a lot of books, but when Monique moved out she took a lot with her. And i’ve got a lot of digital versions of books now. We needed the space, so i got rid of the paper ones.
I’m using Calibre and Calibre in server mode, to access my ebooks and comics.
I use fbreader a lot and sometimes the calibre webreader. My tunebooks are in there also, and i’m using my DIY bluetooth pageflipper to flip though the pages. (Other post)
Calibre in server mode
./calibre-server --userdb /home/fash/calibreusers.sqlite /tank/Calibre/library /tank/Calibre/adult /tank/Calibre/sortedlibrary /tank/Calibre/comics /tank/Calibre/computer /tank/Calibre/manuals /tank/Calibre/PdfMusic /tank/Calibre/Nasla
g --port=8008 --enable-auth --auth-mode 'basic'
# To manage users
# calibre-server --userdb /srv/calibre/users.sqlite --manage-users
# Server is behind a reverse proxy
UPDATE: 20220906 – Started testing with steaming VR/360 also
RTMP stands for Realtime Messaging Protocol RTSP stands for Realtime Streaming Protocol HLS is a HTTP Live Streaming method
I needed a way to stream semi-realtime video to a website. There are multiple use cases.
Streaming a boardgame online
Showing my desktop, while i was working on projects.
Watched (streamed) Curse of Oak Island with some friends while being in a Jitsi meeting at the same time together.
In all cases i used OBS to stream to the website.
Prepare the stream server:
Install nginx, with the rtmp module
wget http://nginx.org/download/nginx-1.9.7.tar.gz
wget https://github.com/arut/nginx-rtmp-module/archive/master.zip
tar -xvf nginx-1.9.7.tar.gz
unzip master.zip
cd nginx-1.9.7
./configure --add-module=../nginx-rtmp-module-master/
make && make install
mkdir -p /HLS/live/test # live is the stream name, test is the pass key
chown -R {nginx user} /HLS
create a config file
worker_processes 1;
error_log logs/error.log debug;
events {
worker_connections 1024;
}
rtmp {
server {
listen 1935;
allow play all;
application live {
allow play all;
live on;
record all;
record_path /video_recordings;
record_unique on;
hls on;
hls_nested on;
hls_path /HLS/live;
hls_fragment 10s;
}
application vod {
play /video_recordings;
}
http {
include mime.types;
default_type application/octet-stream;
server {
listen 80;
server_name www.fash.nu;
add_header Access-Control-Allow-Origin *;
location /live {
types {
application/vnd.apple.mpegurl m3u8;
}
alias /HLS/live;
add_header Cache-Control no-cache;
}
location /mobile {
types {
application/vnd.apple.mpegurl m3u8;
}
alias /HLS/mobile;
add_header Cache-Control no-cache;
}
location / {
root html;
index index.html index.htm;
}
}
You need a webpage containing the embedded player
<!-- HTML -->
<video id='hls-example' class="video-js vjs-default-skin" width="400" height="300" controls>
<source type="application/x-mpegURL" src="http://www.fash.nu:8080/live/test/index.m3u8">
</video>
<!-- JS code -->
<!-- If you'd like to support IE8 (for Video.js versions prior to v7) -->
<script src="https://vjs.zencdn.net/ie8/ie8-version/videojs-ie8.min.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/videojs-contrib-hls/5.14.1/videojs-contrib-hls.js"></script>
<script src="https://vjs.zencdn.net/7.2.3/video.js"></script>
<script>
var player = videojs('hls-example');
player.play();
</script>
Run the server part:
/usr/local/nginx/sbin/nginx -c /root/stream.conf
Now you can connect OBS to the streaming server
Open the webpage and enjoy!
2nd webcam showed card details. Also text boxes appeared who’s turn it was.
UPDATE: 20220906 – Started testing with steaming VR/360 also
When attending the MCH2022 talk about streaming 360 video, i made a mental note to try this with my Vuze cam, using current setup and the one suggested in the talk : https://www.youtube.com/watch?v=460vo1O5pC4
Bought a laser engraving kit, which can be mounted on my 3D Creality Printer, using magnets.
I’ve connected the power to a fan connector in 3D printer. So it can be controlled with gcode’s
M18 Z; stop Z axes, use only X and Y M106 ; laser on command M107 ; laser stop command
I’ve created a bash script which outlines our design with minimal and maximal x and y coordinates, so you can allign your object just in the right place. It uses a low voltage on you laser, so its visible but it doesn’t burn you object.