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My top 5 games (at the moment) are:
Uboot
Memoir ’44
Monster Slaughter
Lord of the Rings
Codenames Duet
U-BOOT: The Board Game is a fully cooperative, real-time tabletop game of WW2 submarine warfare. It allows 1 to 4 players to assume the roles of the Captain, the First Officer, the Navigator, and the Chief Engineer on board of a type VIIC U-boat. The game is driven by a companion app, allowing for an unprecedented level of realism, as well as a challenging enemy A.I. which will push your skills to the limit. The action unfolds both on the strategic and the tactical scale, always demanding teamwork, efficient crew management, and quick situation assessment.
Uboot game with own 3D printed submarine with leds
Memoir ’44 is a historical boardgame where players face-off in stylized battles of some of the most famous historic battles of World War II including Omaha Beach, Pegasus Bridge, Operation Cobra and the Ardennes. The game includes over 15 different battle scenarios and features a double-sided hex game board for both beach landings and countryside combat. Each scenario mimics the historical terrain, troop placements and objectives of each army. Commanders deploy troops through Command and Tactic cards, applying the unique skills of his units — infantry, paratrooper, tank, artillery, and even resistance fighters — to their greatest strength.
Memoir ’44
Monster Slaughter is a tactical game inspired by horror movie classics, where each players takes control of a family of three monsters: father, mother and child, each with their own stats and family power. Their objective is to scour the cabin looking for five guests, find their hiding spot and “take care” of them! Each victim hides in a pile of cards that monsters must search through to find them, gathering items and traps as they do. Once revealed, a guest’s miniature is put on the board and can be attacked!
However, each player has secretly set a killing order for these guests, and killing them in order is worth more points. They can use their item cards to defend the guests against other monsters or scare the victims away to other rooms, so the guests die in a more favorable order!
ChatGPT is a large language model chatbot developed by OpenAI based on GPT-3.5. It has a remarkable ability to interact in conversational dialogue form and provide responses that can appear surprisingly human.
So i asked stuff like:
Thats a pretty good joke about a 6502 CPU. I tought it would be a hard question
The question : “what are women looking for in a man” Gave a lot of lines : No generic answer Lines with Respect, Humor, Kindness, Confidence
Then it stopped with:
Typical .. even AI is baffled by women.
Below a chat session from a great friend of mine Tyrone
Tyrone: Ok could you write me a commodore c64 assembly routine to make the screen white?
Certainly! Here is a simple assembly routine that will clear the screen and set all of the pixels to white on a Commodore 64:
Copy code
ldx #$00
ldy #$00
clear_screen:
sta $d800,x
inx
cpx #$40
bne clear_screen
This code will loop through all of the screen memory locations and set the value at each location to $00, which will turn all of the pixels white. The inx and iny instructions are used to increment the X and Y registers, which are used to keep track of the current screen position. The cpy instruction is used to compare the value in the Y register to $20, and the bne instruction is used to branch back to the clear_screen label if the values are not equal, causing the loop to continue until the entire screen has been cleared.
I hope this helps! Let me know if you have any questions.

Tyrone: Well a big code but i wanted to make the screen the color white not with a character space .. this is also white but it's more logical that the color is named then the white space this code should be three lines of could can you do this?
Certainly! Here is a simple assembly routine that will clear the screen and set all of the pixels to white on a Commodore 64:
Copy code
ldx #$00
ldy #$00
clear_screen:
sta $d800,x
inx
cpx #$40
bne clear_screen
This code will loop through all of the screen memory locations and set the value at each location to $ff, which will turn all of the pixels white. The inx instruction is used to increment the X register, which is used to keep track of the current screen position. The cpx instruction is used to compare the value in the X register to $40, and the bne instruction is used to branch back to the clear_screen label if the values are not equal, causing the loop to continue until the entire screen has been cleared.
I hope this helps! Let me know if you have any questions.

Tyrone: This is wrong here is a hint use registers d020 and d021 for screen and border color
I apologize for the mistake in my previous response. Here is the corrected code that will set the screen and border colors to white on a Commodore 64:
Copy code
lda #$0f
sta $d020
sta $d021
This code will store the value $0f in the memory locations at $d020 and $d021, which are the registers that control the screen and border colors on the Commodore 64. The value $0f corresponds to the color white.
I hope this helps! Let me know if you have any questions.

Thank you ai
Blind parents often think their children are blind due to genetics.
Miffy learns DNS (Domain Name resolving)
Biological fly fly swatter trap
Here comes the plane!! .. Fear for flying learned at a young age
More realistic spiderman
Beer label design Doc is the nickname/handle Hubert gave me. (Pipeband related)
Postman, please drop some catfood in the mailbox every day?
Stopcontact = powersocket, spijkers = nails, aquariumslang met water = hose with water, lampje = lamp and using a clothespin to turn light off or dimming it
If you know .. you know Waldorf and Statler (Vincent and me)
A friend and I having both backpains, mixing pills and alcohol will do the trick? Made a blender image to post in our Mattermost channel
A world map generator in php. This php script selects randomly 3 cities from a CSV file and draws these on a worldmap. No cities wil be choosen which have could cause a drawing overlap. Every player can see the same generated worldmap with a countdown timer.
CSV example with places and coordinates (cities.csv)
London,905,412
Amsterdam,929,414
Wellington,1722,867
Costa Rica,524,640
New Delhi,1270,514
New York,567,477
Tokio,1548,500
In the past i’ve converted some VHS movies speech to text, using all kinds of tools. Lets use some opensource tools!
pip install moviepy
pip install SpeechRecognition
Create a python script with the following: (Called mine wav2txt.py)
import math, contextlib
import speech_recognition as sr
from moviepy.editor import AudioFileClip
movie_audio_file_name = "movieadiofile.wav"
with contextlib.closing(wave.open(movie_audio_file_name,'r')) as f:
frames = f.getnframes()
rate = f.getframerate()
duration = frames / float(rate)
total_duration = math.ceil(duration / 60)
r = sr.Recognizer()
for i in range(0, total_duration):
with sr.AudioFile(movie_audio_file_name) as source:
audio = r.record(source, offset=i*60, duration=60)
f = open("transcription.txt", "a")
f.write(r.recognize_google(audio, language="nl-NL"))
f.write(" ")
f.close()
output (Note .. these are not timestamped for subtitles) I only needed the things being said in the home movie recordings as text.
Ik zit hier in de film The James Dean aan de wereld voorstelde en daarmee de tienerfilm ingeleverd introduceren zelden werden onrustige 10 asiel zo mooi blootgelegd als ik deze film van Nicolas bij en dat wordt dan meteen toevallig even de mooiste titels ooit wel eens autocross vanavond kijken we naar de kom ik nog even veel zomer dat je voor het eerste meisje Zoem de eerste baantje etc..